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Jul
27
http://i.imgur.com/oAOCJn7.png
by PRTA Bot at 17:14
(335 Views / 0 Likes)
0 Comments

A tiny update with mostly fixes to some critical items. You can read the details below.

We are always looking for more testers. Want to help us test maps and other content? Sign up as a tester today.

PR:BF2 v1.4.14.0 Changelog (2017/July/27)
-----------------------

GENERAL:
  • Updated PR Mumble client. Reverted back to previous version. Fixing issues with newer version requires more time.
  • Fixed client crash related to kicking chatting players.

WEAPONS:
  • Updated stationary (mainbase) AT and AA launchers to use same values as deployable counterparts.
  • Updated SPG-9 reticle to only work for HEAT rounds.
  • Fixed heat seeking missiles rarely exploding on flares.

VEHICLES:
  • Updated CSB deployment. Deploying CSB no longer linked to supply crates.
  • Fixed AAVP7A1, LAV25, M2A2 crashing on COOP when deploying smoke.

LEVELS:...
Jul
21
by PRTA Bot at 19:54
(303 Views / 1 Likes)
0 Comments
Hey Squaddies!

Want to see your favorite development team get busy on the motion capture stage? You got it! Check out the article right here, then tell us what you think below!

Continue reading...
Jul
20
by PRTA Bot at 19:22
(243 Views / 1 Likes)
0 Comments
Hi Squaddies,

We've got a quick update to the 9.6 Alpha for you today! Let's get right into the details of the hotfix:

  • Fixed collisions on several buildings on Narva and Basrah to prevent glitching.
  • Fixed "Gamma" flag zone collision and time to cap on Narva Invasion v1.
  • Reduced bleed on "Alpha" and "Bravo" flags on Narva Invasion v1.
  • Temporary Militia logistics truck spawn on Narva Invasion v1 moved back.
  • Added temporary spawn for Insurgents on Al Basrah AAS v1.
  • Fixed Sumari missing/displaced static meshes.
  • Fixed incorrect mortar damage issue on HABs.
  • Fixed incorrect mortar damage issue on HABs.
  • Fixed destruction effects on INS and Militia HABs.
  • Fixed SL hex menu not being centered on mouse position.
  • Flipped stance indicators horizontally.

Offworld Out.

Continue reading...
Jul
13
http://images.joinsquad.com/NavigationDividers/middle_separator.png
by PRTA Bot at 01:13
(355 Views / 0 Likes)
0 Comments





Hi Squaddies,
The time has come to hit the streets of Narva! Alpha 9.6 is upon us, and a new map isn't the only thing in store for you! Are you locked and loaded?
Aww, yeah, that's right: squad locking makes its debut in this patch. Not only can you fortify your squad, Riflemen are now capable of deploying sandbags. Everyone else is capable of destroying them... and maybe a few other deployables too. Dig in!
Version 9.6 is now available via Steam. Please always reset your appdata in the game settings on every new build!

...
Jul
12
http://i.imgur.com/SbDGPGV.png
by PRTA Bot at 16:54
(426 Views / 3 Likes)
0 Comments

With this update we roll back the experimental weapon damage changes introduced in v1.4.8.0. We decided this after an internal vote supported by the community's feedback. Next to this there are some other changes and fixes. One of them being a overhaul of the vehicle mounted smoke counter measures. You can read the details below.

We are always looking for more testers. Want to help us test maps and other content? Sign up as a tester today.

For those who didn't see the message with v1.4.12.0:
Important, due to an update to the mumble client, make sure you have Visual C++ Redistributable for Visual Studio 2015 installed! Download it here. This is also for those who get the 'Mumble_app.dll error -3' error. You need the vc_redist.x86.exe even if you have x64 system.


PR:BF2 v1.4.13.0...
Jul
02
http://i.imgur.com/z3UAqRg.png
by PRTA Bot at 12:13
(869 Views / 4 Likes)
7 Comments

Ever since we introduced the beta program for new maps with Sahel we were happy to see many of you posted feedback and suggestions. So today we introduce a new map in the beta program: Route E-106. This map, just like Sahel is in need of community feedback and play testing before it can be finalized and implemented. Route E-106 features a forested and rural environment in hopes of creating an appealing aesthetic and features unpredictable flag layouts so that every round is fresh and develops differently each time you play. This map also serves as a proof of concept for influencing squad cohesion with careful placement of overgrowth and deliberate terrain alterations.

We also added an update to the Dutch infantry weapons with the addition of C7NLD and C8NLD and a rework of the MINIMI. Next to all this there are some changes and fixes as usual which you can read all below. Enjoy the release!

We are always looking for more testers. Want to help us test maps and...
Jun
28
by PRTA Bot at 17:06
(420 Views / 5 Likes)
0 Comments
Planned maintenance
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Planned Teamspeak Maintenance
Dear Community. In order to continue providing you with the services that you enjoy with you friends on a daily basis here at PRTA, we sometimes need to undergo varying different aspects of maintenance. Some of these aspects include infrastructural changes, server maintenance or service improvements to name a few.

Today we plan to migrate our Teamspeak service over to a new server on a alternative network, during this period we aim to provide PRTA community members with the best levels of service and experience with the tools at our disposal, So we'll try our utmost to ensure that there is no lost of service due to this maintenance.

We are making this announcement so you all are informed in the event that the...
Jun
25
by PRTA Bot at 09:59
(1,667 Views / 11 Likes)
39 Comments
One-Life Event - Op. Red Wings
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PRTA Presents: One-Life Event - Op. Red Wings | 18:00 PRT, 1st JULY 2017

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Server: PRTA | EU - OneLife Event
Server Password: onelife
Map: Korengal Valley INS Alt
Time/Date: 18:00 PRT, 1st JULY 2017

The situation

Late in the night of June 27, 2005, two MH-47 Special Operations Aircraft of the Army Special Operations...
Jun
13
by PRTA Bot at 02:43
(483 Views / 1 Likes)
0 Comments
Hi Squaddies!



We have a new announcement for you today: a new community manager! Surprise: it's me!



I'm honored to come aboard to help the team continue to build and represent YOUR passion. I know that the magic of Squad runs through the community -- playing a single round will tell you that instantly. Thank you for being here and I look forward to working with you all!



Cheers,



Greg (Gatzby)

Continue reading...
Jun
12
by PRTA Bot at 22:33
(348 Views / 0 Likes)
0 Comments
We have pushed Alpha v9.5 Hotfix to servers and clients. (12 June 2016)



Changelog:



  • Pak file repackage
    • Changed the way PAK files work, Squad will not need 20+ GB free on the hard drive to update any longer.
  • Admin Force team change
    • Added an admin command to force switch someone to the other team.
    • AdminForceTeamChange “name” and AdminForceTeamChangeById <ID>
    • Permissions in Admins.cfg: forceteamchange
  • Fixed an issue where you could not lean in certain areas of the map on Gorodok and Al Basrah. (Some cap zones most common)
  • Added the possibility to give a user the ability to write to admins with “ChatToAdmin” but prevent them from reading it with “CantSeeAdminChat”
  • Fixed an issue where Fools Road Fortress flag had severe map issues. Tweaked tree collisions.
  • Admin cam now shows FOB and Rally Points.
  • Fixed an issue where mortar HUD would get stuck if FOB was removed while...