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Joinsquad.com Release: Alpha Version 9.5

Discussion in 'News' started by PRTA Bot, Jun 12, 2017.

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    PRTA Bot PRTA Bot Robot Factory

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    We have pushed Alpha v9.5 Hotfix to servers and clients. (12 June 2016)



    Changelog:



    • Pak file repackage
      • Changed the way PAK files work, Squad will not need 20+ GB free on the hard drive to update any longer.
    • Admin Force team change
      • Added an admin command to force switch someone to the other team.
      • AdminForceTeamChange “name” and AdminForceTeamChangeById <ID>
      • Permissions in Admins.cfg: forceteamchange
    • Fixed an issue where you could not lean in certain areas of the map on Gorodok and Al Basrah. (Some cap zones most common)
    • Added the possibility to give a user the ability to write to admins with “ChatToAdmin” but prevent them from reading it with “CantSeeAdminChat”
    • Fixed an issue where Fools Road Fortress flag had severe map issues. Tweaked tree collisions.
    • Admin cam now shows FOB and Rally Points.
    • Fixed an issue where mortar HUD would get stuck if FOB was removed while players were sitting on it.
    • Fixed BTR-82A single fire sound sounding like several shots or cutting out.
    • Sumari Optimization Pass.
    • Logar Optimization Pass.
    • Fixed RCON working for Linux.
    • Removed expiring timer for Mines and IEDs.
    • Added speed indicator for vehicles.
    • Improved SVD's standing accuracy substantially, also improved crouch and prone as long as the target is almost level to the player. High elevation differences in targets improved but still bugged.
    • Corrected tickets for invaders/defenders on Yehorivka Invasion
    • Fixed Strykers not taking damage when on fire.
    • Fixed RKG-3 grenades not doing damage or working.
    • Added mortar reload sound.
    • Tweaked vehicle zooming in/out sound.
    • Added more sound effects when sprinting.
    • Tweaked animations for IED and Mine.
    • Tweaked Mortar impact blast wave effect.
    • Tweaked Mortar muzzle effect.
    • Tweaked gun muzzle shockwave grit effect.
    • Improved particle refinement for Mortar/IED/Mine.
    • Added larger water explosion for Tandem RPG and Mortar.
    • New MTLB variants minimap icon.
    • Map grid readability improvements.

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